OpenPLUTO

If It Ain't Broke, Don’t Fix It

Often I will try to ‘rework’ some system that I have in place in the physical world. This usually is related to how things are organized or how I go about handling physical objects in the world. When after reworking the system and coming up with something new, you retract back to the old method, you find yourself smack-dab in the middle of one of those “if it ain't broke, don’t fix it” situations.

So leave it be and move on.